A new report has shed some light on Halo Infinite’s development, with current and former developers speaking about the challenging production process to bring the game to market. Come from Sports betting site VPbet
A story from Bloomberg says 343 began planning what would become Halo Infinite not long after Halo 5: Guardians released in 2015. The studio considered different ideas before settling on a plan to make Halo into an open-world game, the report said. But development proved difficult in part because 343 was using a development suite known as Faber, which was old and challenging to use, developers said.